Arcane Weaponry II

IMG
Description Unlocks block attacks for the Staff and Sceptre (attacks while blocking with a shield or talisman)
Ability Tree Sorcery
Max Level 3
Prerequisite 5 points in Sorcery
Arcane Weaponry I
Type Passive
Tier 2

Arcane Weaponry II is one of the Sorcery Abilities in Kingdoms of Amalur: Re-Reckoning. Arcane Weaponry II requires 5 points in Sorcery to be unlocked. Abilities in Kingdoms of Amalur: Re-Reckoning are used to upgrade your character combat capabilities and are split into three trees.

 

Arcane Weaponry II Description:

  • Allows the character to unlock special attacks from Block for the Staff and Sceptre
  • Arcane Weaponry II has 3 levels to improve it

 

How to unlock Arcane Weaponry II:

 

Arcane Weaponry II Upgrade Table:

Click table header to sort.

Level

Bonus

1

Unlocks special attacks from Block for the Staff and Sceptre and decreases the cost of Sceptre attacks from 5% of your Mana to 4%.

Mage's Vortex
Attack with your staff while holding Block to summon a small tornado at the feet of enemies in front of you while you take a spinning step backwards.


Warding Blast
Press Attack while holding Block to perform a Sceptre blast that launches an enemy followed by a short ranged "shielding" attack while stepping forward slightly. Needs to be channeled to launch enemies up and away, otherwise it simply damages.

2

Mage's Vortex and Warding Blast apply additional damage over time effect

3

Mage's Vortex and Warding Blast generate extra Fate

 

 

Arcane Weaponry II Notes and Tips

  • Notes & Tips

 

 




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