Taking Vengeance

taking_vengeance_quest_koa_wiki_guide
Type Main Quest
Quest Giver Knave of Pride
Location House of Pride
Prerequisite Pride Before a Fall
Next Quest Reckoning
Reward Experience Points

Taking Vengeance is a Quest in Kingdoms of Amalur:Re-Reckoning. Taking Vengeance is the thirteenth Main Quest available to the player. Completing Taking Vengeance will progress the story forward.

 

With the House of Pride freed, the gates to Alabastra will be open. My allies will wait at the entrance to Alabastra to prepare an advance into the Tuatha's homeland.

Taking Vengeance Important NPCs

 

Taking Vengeance Objectives

 

Taking Vengeance Walkthrough

  • Your allies will be at at Camp Moondown in High Fulgen. It is decided that you will all travel separately and meet up in Amaura, all the way at the end of a long path through the zones of Alabastra. Take this time to prep and begin any side quests you like. When ready, leave the camp and continue on south towards Shadow Pass.

  • The path forward is quite linear. There will be several side quests that become available as you make your trek and they will all align with your course so it may be worth doing them as you make your way forward. There will also be several brief events taking place as you journey to Amaura.

  • Crossing into Shadow Pass from High Fulgen, you will come across Alyn Shir and Ventrinio. Speak with them to learn about Bhaile and Tirnoch.

  • Halfway through Shadow Pass, you can find Agarth taking a breather after dispatching Tuatha in the area. Cydan will be near the end of Shadow Pass as well, you can choose to assist him with the Tuatha. Twilight Pass has a couple of encampments you can stop by.

  • Once you reach Amaura, look for Cydan who will be with a Bitterfrost Warrior. After a brief conversation, Agarth will arrive with an Alfar soldier. Speak to Agarth to begin the final march towards the House of Vengeance.

  • Inside, the path is pretty much straightforward and you will encounter a large number of Tuatha room by room. Agarth and Cydan can keep them busy while you kill them. Make use of a lot of AoE attacks. Try to save your Reckoning Mode for the room with the Priests. There will be a room with a few Tuatha Overlords along with the lesser minions, always take the Overlords out first.

  • In the final room, you will encounter the Cur of Vengeance and begin the boss fight. He fights much like Dren with the additional ability of summoning Niskaru to aid him. Try to keep your distance and let Agarth and Cydan soak up damage. Kill any Tuatha and Niskaru underlings before re-engaging the Cur. After a while, the Cur will teleport and summon three Niskaru. Destroy them and then focus the Cur down. This pattern will repeat for the entire fight, simply kite him, defeat his summons and re-engage.

  • After the fight, loot the room and head out the back and enter Bhaille. Inside, you are greeted by Alyn Shir who explains the reason for her delay and promises to reveal more about your past as you fight your way through Bhaille.

  • There will be a horde of Tuatha, Trolls and Niskaru along the way but they shouldn't pose too much of a threat by now. Press onward and make your way to the entrance of the Court of Winter, where Alyn Shir will reveal the final pieces to the puzzle surrounding The Fateless One. Inside the court, Gadflow awaits.taking_vengeance_gadflow_koa_wiki_guide

  • Gadflow will begin the fight by summoning two copies of himself and you will fight the three of them simultaneously. The real Gadflow is the one without the aura. It's best not to focus Gadflow down as the clones will continually interrupt your attacks while Gadflow pummels you with his powerful spells. Fend off the clones while taking every opportunity to attack Gadflow. After a certain amount of time has passed, the clones will disappear along with Alyn Shir and Gadflow will teleport to a side of the room, casting runes on the ground. Stay away from the circles as they will explode. Get to the far side of the room and prepare to dodge his fire spell. After a few shots, he will remove the runes and re-summon his clones, repeating the pattern from the beginning. 

  • Once defeated, Alyn Shir reveals that it was simply an illusion and that Gadflow is likely hiding deeper within. The quest ends and the final quest begins.

 

Taking Vengeance Rewards

  • Experience Points.

 

Taking Vengeance Notable Loot

Note: As most loot in Kingdoms of Amalur: Re-Reckoning is randomly generated, this section will only list notable scripted loot:

  • N/A

 

Taking Vengeance Notes & Tips

  • Notes & tips go here

 

 

 

 
Quests in KoA: Re-Reckoning
A Brutal Contract  ♦  A Master's Touch  ♦  A Page-Turner  ♦  A Pilgrim's Setback  ♦  A Preordained Encounter  ♦  A Second to a Duel  ♦  A Silver Tongue  ♦  A Small Favor  ♦  A Tangled Web  ♦  Aggressive Brownies  ♦  An Old Bond  ♦  An Old Friend  ♦  Antelope Racing  ♦  Applied Science  ♦  Aron Excavations  ♦  Ashes to Ashes  ♦  Back to Basics  ♦  Bad Blood  ♦  Ballad of Bloody Bones  ♦  Band of Brother Monks  ♦  Bell, Book and Candle  ♦  Beyond the Barricades  ♦  Bloodbane  ♦  Bone Town  ♦  Breaking Fate  ♦  Breaking The Siege  ♦  Brother Fallon's Beads  ♦  Building Bridges  ♦  Buried Alive  ♦  Castor's Wrath  ♦  Chaos Matter Delivery  ♦  Circles of Strife  ♦  Collections  ♦  Community Service  ♦  Crafting Made Simple  ♦  Crisis of Faith  ♦  Crucible  ♦  Cursed Kingdom  ♦  Cutting the Threads  ♦  Dangerous Games  ♦  Dangers of the Sidhe  ♦  Deserters' Deserts  ♦  Dramatis Personae  ♦  Echoes of the Past  ♦  Enemies in High Places  ♦  Every Sparrow Fallen  ♦  Executive Orders  ♦  Fae at the Mine  ♦  False Prophets  ♦  Fellfire Bloom  ♦  Floodgates  ♦  Going Primal  ♦  Good with Locks  ♦  Gossamer End  ♦  Grim Harvest  ♦  Guard Down  ♦  Hair of the Dog  ♦  Hand-Delivered  ♦  Headhunters  ♦  Hearts of Chaos  ♦  Her Righteous Fury  ♦  His Brother's Keeper  ♦  Hoarders in the Sewer  ♦  Homecoming  ♦  Hope of the Fatesworn  ♦  Hunting the Thresh  ♦  Imelda's Charm  ♦  Into the Breach  ♦  Into the Light  ♦  Invasive Species  ♦  Keeper of the Keys  ♦  Kidnapped  ♦  Knowledge Lost  ♦  Lab Assistant  ♦  Labor of Love  ♦  Last Breath  ♦  Leaky Faucets  ♦  Learning Curve  ♦  Lesson of the Bones  ♦  Lone Survivor  ♦  Lost  ♦  Lost in the Sewers  ♦  Lucky Charm  ♦  Making Enemies  ♦  Members Only  ♦  Miners in the Sand  ♦  Missing Keys  ♦  Mixing Business  ♦  Myrrine's Burden  ♦  Mysterious Monoliths  ♦  New Horizons  ♦  Niahm's Labors  ♦  Night Barghest  ♦  Niskaru Fangs  ♦  Of Life and Death  ♦  Of My Own Invention  ♦  Oh, the Indignitaries  ♦  Old Friends, New Foes  ♦  One Drop  ♦  Opening a Vein  ♦  Order of Operations  ♦  Out of the Darkness  ♦  Out of the Past  ♦  Out of the Ruins  ♦  Outcast's Revenge  ♦  Paper Trail  ♦  Payback  ♦  Plagueshield  ♦  Pride Before a Fall  ♦  Raising the Dead  ♦  Rallying Cry  ♦  Rat Plague  ♦  Ratofer's Pawns  ♦  Recipe for Trouble  ♦  Reckoning  ♦  Red in Tooth and Claw  ♦  Reprisal, Reprised  ♦  Resting the Bones  ♦  Return to Sender  ♦  Rivener Tarsus (Quest)  ♦  Rock Collection  ♦  Rogue Harvest  ♦  Runaways  ♦  Running with Scalpels  ♦  School of Hard Knocks  ♦  Shine and Shadow (Quest)  ♦  Shipping Error  ♦  Silence Falls  ♦  Sins of the Father  ♦  Sisterly Love  ♦  Smuggler's Run  ♦  Song of Sir Sagrell  ♦  Spider Season  ♦  Stolen Ticket  ♦  Stowaway  ♦  Strict Accounts  ♦  The Antelope  ♦  The Best Defense  ♦  The Broken Crown  ♦  The Brownie Den  ♦  The Champions  ♦  The Coming Storm  ♦  The Commendation  ♦  The Crossing  ♦  The Cursed Grove  ♦  The Cynrics  ♦  The Darkvari  ♦  The Erathell's Blessing  ♦  The Fisherman's Bride  ♦  The Flowering  ♦  The Giant Killer  ♦  The Great Game  ♦  The Great General  ♦  The Guided Hands  ♦  The Heart of Sibun  ♦  The Height of Crime  ♦  The Hero and the Maid  ♦  The Hunters Hunted  ♦  The Lord Kandrian  ♦  The Lost Litanies  ♦  The Messenger  ♦  The Natural Order  ♦  The New God  ♦  The Orison  ♦  The Road Patrol  ♦  The Sewer Run  ♦  The Sound of Mithros  ♦  The Taken  ♦  The Tinker's Daughter  ♦  The Tithes that Bind  ♦  The Treasures of Culn  ♦  The Tree and the Branches  ♦  The Valley of the Blessed  ♦  The Waters of Madness  ♦  The Widow's Wrath  ♦  The Zungars  ♦  They Walk Among Us  ♦  Tidings of War  ♦  Time of Need  ♦  Tirin's Secret  ♦  Trial by Fire  ♦  Two Knights and a Troll  ♦  Ungentle Beasts  ♦  Unlucky Charm  ♦  Unsettling News  ♦  Uprising  ♦  Vane's Luck  ♦  What Ales You  ♦  What Lies Beneath  ♦  Whereabouts Unknown  ♦  Will and Waters  ♦  Worth Fighting For  ♦  Wrest from Peace



Tired of anon posting? Register!
Load more
⇈ ⇈