Myrna |
|
---|---|
![]() |
|
Race | Winter Fae |
Class | Witch Knight |
Location | House of Pride |
Witch Knight Myrna is a boss in Kingdoms of Amalur: Re-reckoning. Bosses are unique enemies that provide great challenges to your skills.
Quest:
Strategy:
- Myrna primarily uses Ice spells to attack at a distance and will attempt to teleport away from you.
- Her teleport leaves a cloud of frost where she was that slows attackers down.
- She is susceptible to interrupts and is easily overpowered by stunlocks. An aggressive playstyle is highly recommended.
- Myrna will also summon Faer Gorta Sentinels throughout the fight.
Notes & Tips
- ??
Bosses |
Ametair ♦ Anokatos ♦ Azaghaal ♦ Balor ♦ Balthasar ♦ Bloody Bones ♦ Callis Dren ♦ Ciara Sydanus ♦ Gadflow ♦ Gnarsh ♦ Maid of Windemere ♦ Malwyn ♦ Octienne ♦ Red Idward ♦ The Guardian ♦ The Widow ♦ Tirnoch |
Load more