Harpoon

harpoon_koa_re_reckoning_wikiguide_40px
Description Send a harpoon attached to a chain out to an enemy
Ability Tree Might
Max Level 5 (4+1)
Prerequisite None
Type Active
Tier 1

Harpoon is one of the Might Abilities in Kingdoms of Amalur: Re-Reckoning. Harpoon requires 1 point in Might to be unlocked. Abilities in Kingdoms of Amalur: Re-Reckoning are used to upgrade your character combat capabilities and are split into three trees.

 

Harpoon Description:

  • Can be used to send a harpoon attached to a chain out to an enemy
  • By performing Harpoon, you can pull an enemy towards you
  • Harpoon has 4 levels to improve it. Besides, 2 additional levels can be reached through ability bonuses

How to unlock Harpoon:

 

Harpoon Levels Upgrade:

Level

Bonus

Mana

1

15 Physical Damage
8 Piercing Damage

20 Mana Cost

2

20 Physical Damage
11 Piercing Damage

23 Mana Cost

3

25 Physical Damage
14 Piercing Damage
26 Mana Cost

4

30 Physical Damage
17 Piercing Damage
30 Mana Cost

5

35 Physical Damage
20 Piercing Damage

30 Mana Cost

 

Harpoon Notes and Tips

  • Notes & Tips

 

Might Abilities in KoA: Re-Reckoning
Adrenaline Surge  ♦  Aftershock  ♦  Battle Frenzy  ♦  Bloodlust  ♦  Brutal Weaponry I  ♦  Brutal Weaponry II  ♦  Brutal Weaponry III  ♦  Brutal Weaponry IV  ♦  Bulwark  ♦  Celerity  ♦  Concussive Force  ♦  Greatsword Mastery  ♦  Hammer Mastery  ♦  Hardy Constitution  ♦  Longsword Mastery  ♦  Power Strike  ♦  Quake  ♦  Relentless Assault  ♦  Skillful Defense  ♦  Stoneskin  ♦  Terror  ♦  Vengeance  ♦  War Cry  ♦  Wrath

 




Tired of anon posting? Register!
Load more
⇈ ⇈