Faeblades are a close range weapon in Kingdoms of Amalur: Re-Reckoning. Faeblades are good at disrupting groups of enemies and protecting oneself with counterattacks.
Damage
- Faeblades deal a base damage consisting of physical damage and piercing damage. It is divided at a 65/35 split ratio.
- Fablades have a very fast attack speed only second to the Daggers in terms of speed.
- By spending points on the Precise Weaponry series of abilities, you will unlock more combat moves for the Faeblades. Faeblades along with Daggers and Longswords, have the most amount of combat moves.
- Even though Faeblades have a moderately damage output per hit only surpassing Daggers in that regard, their incredible amount of combat moves, versatily and unmatched attack speed compensate it.
Abilities
Investing in the Precise Weaponry will grant new attack moves for the Faeblades and investing in the Faeblades Mastery will increase the damage delivered when using Faeblades to attack. Spending points on the Assassin's Art abilities will increase the critical damage inflicted from stealth and also increase the sneak attack damage. As is the case with all bladed weapons, abilities such as Blade Honing will indirectly increase the effectiveness of Faeblades.
Crafting
The Fateless One can use any Blacksmithing Forge, to craft Faeblades by using Curved Blades and a Fulcrum. Grips and Rivets can also be used as additional components but it is not mandatory.
Weapon Moves
- Silent Scythe: Attack from stealth that deals massive critical damage, can one-hit enemies. (Requires Assassin's Art)
- Twisted Claw: Performs an attack that can be chained up to five times. (Requires Precise Weaponry I)
- Talon Strikes: An attack divided in two parts. Timing the second attack perfectly will always result in a critical hit (Requires Precise Weaponry II)
- Cyclone: A launching attack that launches enemies into the air. (Requires Precise Weaponry III)
- Savage Wing: Attack after a timed parry, unleashes a series of rapid strikes (Requires Precise Weaponry IV)
All Faeblades in Kingdoms of Amalur: Re-Reckoning
Weapon Name |
Rarity |
Base Damage |
Durability |
Requirements |
Sockets |
Effects |
Iron Faeblades |
Common | 13 | 20 | 1 | N/A | N/A |
Steel Faeblades |
Common | 25 | 22 | 3 | N/A | N/A |
Azurite Faeblades |
Common | 41 | 24 | 7 | N/A | N/A |
Sylvanite Faeblades |
Common | 64 | 26 | 12 | N/A | N/A |
Prismere Faeblades |
Common | 86 | 28 | 16 | N/A | N/A |
Primal Faeblades |
Infrequent | 106 | 25 | N/A | N/A | 12 Primal Damage over 10 Seconds. |
Beak and Talon |
Unique | 119 | 25 | 10-20 | N/A | +10% Damage vs. Heavily Wounded Targets. +8% Chance to Critical Hit. 25 Shocking damage over 5 Seconds. |
Cydan's Faeblades |
Unique | 114 | 48 | 16 | N/A | +25% Damage over Bleeding Targets. 20 Bleeding Damage over 5 Seconds. |
Demon Horns |
Unique | 154 | 50 | 12-16 | N/A | +15% Critical Damage. +15% Chance to Critical Hit. 35 Fire Damage. 25 Burning Damage over 5 Seconds. |
Faeblades of Song |
Unique | 39 | 44 | 2-4 | N/A | 25 Health +10% Physical Damage. +10% Chance to Stun |
Fate's Scours |
Unique | 16 | 20 | 1 | N/A | +15% Reckoning Duration |
Lunala's Crescents |
Unique | 122 | 25 | N/A | N/A | +6% Mana. +15% Damage at Night. |
The Dove's Wings |
Unique | 135 | 48 | 15 | N/A | 25 Ice Damage. 16 Freezing damage Over 6 Seconds. 10% Chance to Steal 28 Mana Per hit. |
The Dragon's Spurs |
Unique | 54 | 44 | 7 | N/A | +8% Chance to Critical Hit. +10% Damage vs. Niskaru |
The Lion's Claws |
Unique | 157 | 48 | 18 | N/A | 30 Bleeding Damage Over 5 Seconds. +15% Chance To Critical Hit. |
The Mantis' Legs |
Unique | 113 | 46 | 12 | N/A | 19 Lightning Damage. 9 Shocking damage over 5 seconds |
The Salamander's Tail |
Unique | 94 | 46 | 10 | N/A | +5% Fire Damage. 20 Fire Damage. 12 Burning Damage over 5 Seconds. |
The Shark's Fins |
Unique | 47 | 44 | 4 | N/A | 10 Bleeding Damage over 5 Seconds. |
The Swords of Sea and Storm |
Unique | 117 | 44 | 10 | N/A | +10% Ice Damage. 20 Ice Damage 7 Freezing damage over 3 Seconds. +10% Lightning Damage. 20 Lightning Damage. 8 Shocking Damage over 5 Seconds. |
The Viper's Fangs |
Unique | 36 | 42 | 2 | N/A | 13 Poison Damage over 5 Seconds. 10% Chance to Steal 5 Health per hit. |
The Wind |
Unique | 94 | 25 | N/A | N/A | +5% Physical Damage. 5% Chance to Steal 23 Health per hit. |
Zelus & Bia |
Unique | 104 | 25 | N/A | N/A | 18 Health. +10% Physical Damage. +5% Chance to Stun |
The Rift Keepers |
Unique | 125 | 52 | 21 | N/A | 78 Physical Damage 47 Piercing Damage 35% Chance to Steal 20 Mana per Hit +130% Damage vs. Freezing Targets |