Brutal Weaponry II |
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Description | Unlocks special attacks for Longswords, Greatswords, and Hammers. | ||
Ability Tree | Might | ||
Max Level | 3 | ||
Prerequisite | 5 points in Might abilities Brutal Weaponry I |
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Type | Passive | ||
Tier | 2 |
Brutal Weaponry II is one of the Might Abilities in Kingdoms of Amalur: Re-Reckoning. Brutal Weaponry II requires 5 points in Might to be unlocked. Abilities in Kingdoms of Amalur: Re-Reckoning are used to upgrade your character combat capabilities and are split into three trees.
Brutal Weaponry II Description:
- Allows the character to unlock special attacks for Longswords, Greatswords, and Hammers.
- Those attacks improve combat moves such as dodge, block, charge, and parry.
- There are 3 levels you can improve by spending abilities points:
How to unlock Brutal Weaponry II:
- Brutal Weaponry II is part of the Might Ability Tree
- This ability requires:
- 5 points in Might
- Brutal Weaponry I
Brutal Weaponry II Upgrade Table:
Level |
Bonus |
1 |
Unlocks special attacks from Block for Longswords, Greatswords, and Hammers. Phantom Edge: |
2 |
Phantom Edge, Guillotine, and Spine Bender can apply additional damage over time |
3 |
Phantom Edge, Guillotine, and Spine Bender generate bonus fate |
Brutal Weaponry II Notes and Tips
- Notes & Tips