Bindings |
|
Type of item | Components |
Type of Component | Support |
Bindings is a Component in Kingdoms of Amalur: Re-Reckoning. Bindings is a Support Component used for Blacksmithing. Some Components are necesary and some other are optional for the Blacksmithing (Crafting) of certains items. Components can be salvaged from weapons and armor at a Blacksmithing Forge, the rarity of the obtained Component depends on the player's Blacksmithing skill. It is not possible to salvage Unique and Armor Set items. Components can be found as loot.
The greater the player's Blacksmithing skill is, the greater quality and quantity of Components the player will find in chests or loot on corpses. The level of the region affects what quality components will be found as well. Many animals can be harvested for Components too.
Bindings Information
This item can be used to craft the following items:
Might |
Finesse |
Sorcery |
|
Bindings effect
Bindings |
Effect |
---|---|
Basic Amplified Bindings | +5% Physical Crit Damage |
Basic Charged Bindings | +5% Lightning Damage |
Basic Clarity Bindings | +3% Physical Crit Chance |
Basic Damaging Bindings | +10% Damage |
Basic Divine Bindings | +10% Mana |
Basic Enchanted Bindings | +5% Magic Crit Damage |
Basic Energizing Bindings | +0.1 Health Regen +0.2 Mana Regen |
Basic Flamed Bindings | +5% Fire Damag |
Basic Hardened Bindings | +10 Health |
Basic Infected Bindings | +5% Poison Damage |
Basic Magnifying Bindings | +3% Crit Chance |
Basic Moonlight Bindings | +5% Damage during Night |
Basic Mystic Bindings | +3% Magic Crit Chance |
Basic Piercing Bindings | +5% Piercing Damage |
Basic Restoring Bindings | +0.2 Mana Regen per Sec |
Basic Robust Bindings | +20 Health +20 Mana |
Basic Sage Bindings | +10 Mana |
Basic Slaughtering Bindings | +5% Bleeding Damage |
Basic Sunlight Bindings | +5% Damage during Daytime |
Basic Sustaining Bindings | +0.1 Health Regen |
Simple Bindings (Basic) | +5 Health |
Improved Assailing Bindings | +8% Damage vs. Healthy Enemies |
Improved Damaging Bindings | +14% Damage |
Improved Divine Bindings | +12% Mana |
Improved Flamed Bindings | +7% Fire Damage |
Improved Frosted Bindings | +7% Ice Damage |
Improved Charged Bindings | +7% Lightning Damage |
Improved Hardened Bindings | +20 Health |
Improved Magnifying Bindings | +4% Crit Chance |
Improved Moonlight Bindings | +7% Damage at Night |
Improved Piercing Bindings | +7% Piercing Damage |
Improved Rallying Bindings | +7% Physical Damage |
Improved Restoring Bindings | +0.5 Mana Regen per Sec |
Improved Robust Bindings | +30 Health, +30 Mana |
Improved Sage Bindings | +20 Mana |
Improved Sunlight Bindings | +7% Daytime Damage |
Improved Sustaining Bindings | +0.5 Health Regen |
Improved Tormenting Bindings | +8% Damage vs. Heavily Wounded targets |
Greater Arcane Bindings | +10% Damage with Magic |
Greater Charged Bindings | +10% Lightning Damage |
Greater Divine Bindings | +14% Mana |
Greater Damaging Bindings | +19% Damage |
Greater Energizing Bindings | +1 Health Regen +1 Mana Regen |
Greater Flamed Bindings | +10% Fire Damage |
Greater Frosted Bindings | +10% Ice Damage |
Greater Hardened Bindings | +45 Health |
Greater Infected Bindings | +11% Poison Damage |
Greater Rallying Bindings | +10% Physical Damage |
Greater Restoring Bindings | +1 Mana Regen |
Greater Robust Bindings | +45 Health, +45 Mana |
Greater Sage Bindings | +45 Mana |
Greater Strengthening Bindings | +14% Health |
Master Amplified Bindings | +12% Physical Crit Damage |
Master Arcane Bindings | +15% Damage with Magic |
Master Assailing Bindings | +15% Damage vs. Healthy Enemies |
Master Clairty Bindings | +15% Damage vs. Healthy Enemies |
Master Divine Bindings | +17% Mana |
Master Frosted Bindings | +15% Ice Damage |
Master Hardened Bindings | +80 Health |
Master Magnifying Bindings | +6% Crit Chance |
Master Moonlight Bindings | +15% Night Damage |
Master Mystic Bindings | +6% Magic Crit Chance |
Master Rallying Bindings | +20% Physical Damage |
Master Restoring Bindings | +1.5 Mana Regen |
Master Robust Bindings | +60 Health, +60 Mana |
Master Sage Bindings | +80 Mana |
Master Slaughtering Bindings | +15% Bleeding Damage |
Master Sunlight Bindings | +15% Damage during Daytime |
Master Sustaining Bindings | +1.5 Health Regen |
Master Charged Bindings | +15% Lightning Damage |
Flawless Amplified Bindings | +15% Physical Crit Damage |
Flawless Arcane Bindings | +20% Damage with Magic |
Flawless Charged Bindings | +20% Lightning Damage |
Flawless Clarity Bindings | +7% Physical Crit Chance |
Flawless Damaging Bindings | +30% Damage |
Flawless Divine Bindings | +20% mana |
Flawless Enchanted Bindings | +15% Critical Hit Damage With Magic |
Flawless Energizing Bindings | +2 Health Regen, +2 Mana Regen |
Flawless Flamed Bindings | +20% Fire Damage |
Flawless Frosted Bindings | +20% Ice Damage |
Flawless Hardened Bindings | +100 Health |
Flawless Magnifying Bindings | +7% Crit Chance |
Flawless Moonlight Bindings | +20% Night Damage |
Flawless Mystic Bindings | +7% Magic Crit Chance |
Flawless Piercing Bindings | +20% Piercing Damage |
Flawless Rallying Bindings | +35% Physical Damage |
Flawless Restoring Bindings | +2 Mana Regen Per Sec |
Flawless Robust Bindings | +80 Health, +80 Mana |
Flawless Sage Bindings | +100 Mana |
Flawless Slaughtering Bindings | +20% Bleeding Damage |
Flawless Strengthening Bindings | +20% Health |
Flawless Sunlight Bindings | +20% Damage during Daytime |
Flawless Sustaining Bindings | +2 Health Regen |
Flawless Tormenting Bindings | +20% Damage vs. Heavily Wounded targets |
Weak Tendons | +3% Crit Chance |
Dried Gut | +5% Crit Chance |
Strong Sinew | +7% Crit Chance |
Bindings Notes & Tips
- Notes and tips go here.