Aftershock

aftershock_koa_re_reckoning_wikiguide_40px
Description Increases Quake damage, and the last hit can stun enemies
Ability Tree Might
Max Level 7 (5+2)
Prerequisite 20 points in Might
Type Passive - Upgrade
Tier 3

Aftershock is one of the Might Abilities in Kingdoms of Amalur: Re-Reckoning. Aftershock requires 20 points in Might to be unlocked. Abilities in Kingdoms of Amalur: Re-Reckoning are used to upgrade your character combat capabilities and are split into three trees.

 

Aftershock Description:

  • Quake damage is increased by this passive improvement.
  • The last hit of a Quake attack has a chance to stun enemies for three seconds
  • Aftershock has 5 levels to improve it. Besides, 2 additional levels can be reached through abilities bonuses

 

How to unlock Aftershock:

Aftershock Upgrade Table:

Level

Bonus

Cost

1

+10% Quake Damage
+20% Chance to Stun

10 Additional Quake Mana Cost

2

+20% Quake Damage
+25% Chance to Stun

12 Additional Quake Mana Cost

3

+30% Quake Damage
+30% Chance to Stun
14 Additional Quake Mana Cost

4

+40% Quake Damage
+35% Chance to Stun

16 Additional Quake Mana Cost

5

+50% Quake Damage
+40% Chance to Stun
18 Additional Quake Mana Cost

6

+60% Quake Damage
+40% Chance to Stun
18 Additional Quake Mana Cost

7

+70% Quake Damage
+40% Chance to Stun
18 Additional Quake Mana Cost

 

Aftershock Notes and Tips

  • Notes & Tips

 

Might Abilities in KoA: Re-Reckoning
Adrenaline Surge  ♦  Battle Frenzy  ♦  Bloodlust  ♦  Brutal Weaponry I  ♦  Brutal Weaponry II  ♦  Brutal Weaponry III  ♦  Brutal Weaponry IV  ♦  Bulwark  ♦  Celerity  ♦  Concussive Force  ♦  Greatsword Mastery  ♦  Hammer Mastery  ♦  Hardy Constitution  ♦  Harpoon  ♦  Longsword Mastery  ♦  Power Strike  ♦  Quake  ♦  Relentless Assault  ♦  Skillful Defense  ♦  Stoneskin  ♦  Terror  ♦  Vengeance  ♦  War Cry  ♦  Wrath

 




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